Gross gaming revenue (GGR) is the money an operator keeps from gambling activity: everything players staked, minus everything paid back to them as winnings. It is the industry's top-line revenue figure, the base on which most gaming taxes are levied, and the number most B2B suppliers are paid a share of. It is not turnover, which counts every stake, and it is not profit, which comes after bonuses, taxes and costs.
How it works
The formula is simple: GGR = total stakes − total winnings paid. For a slot with a 96% return to player, every €100 staked produces on average €4 of GGR. For a sportsbook, GGR is the handle multiplied by the margin actually achieved after results settle, which swings far more than casino GGR from month to month.
GGR is usually reported per product (casino, live casino, sportsbook, poker), per market and per game provider, because each has its own tax rate and supplier share. Bonuses are not deducted from GGR in most definitions; they are deducted on the way to net gaming revenue (NGR). Jackpot contributions and progressive seeds are treated differently by different regulators and contracts, which is one reason supplier agreements define GGR explicitly.
Why it matters for operators and suppliers
Governments tax GGR: rates range from single digits to over 30% depending on the jurisdiction and product, and the tax base is the first line of any market-entry model. Game studios, aggregators and platform providers are almost always paid a percentage of the GGR their content or technology generates, so a studio's revenue is a direct function of the GGR its games produce on each operator.
For investors and analysts, GGR is the comparable metric across operators and markets. For operators, GGR per active player and GGR per product tell you where the business actually makes money.
Example
In one month an operator's casino takes €25 million in stakes and pays €24 million in winnings: casino GGR is €1 million. Its sportsbook takes €10 million in bets and pays €9.3 million: sportsbook GGR is €700,000. Total GGR is €1.7 million. If gaming tax is 20% of GGR and game suppliers take an average 12% of casino GGR, €340,000 goes to tax and €120,000 to studios before any other cost.
Frequently asked questions
In gambling company accounts, GGR is usually reported as revenue, sometimes net of certain bonuses or VAT depending on accounting standards. It is revenue before operating costs, not profit.
Standard GGR does not deduct bonus costs; that happens at NGR. Some regulators define a taxable GGR that excludes bonus stakes, so the definition should always be checked per jurisdiction.
Because GGR is what the operator actually earns. Charging on turnover would make a low-margin, high-volume product unaffordable and would not track the value the supplier's content creates.
Providers to compare
From Data Analytics & BI in the supplier directory.
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- Genius for SportsbooksFounded in London in 2001 as a betting data specialist, the company has grown into one of the world’s largest sports technology providers. T…

More terminology
- Hit FrequencyHit frequency is the percentage of game rounds that produce any win at all, regardless of size — for example 25% means one spin in four pays something.
- House EdgeHouse edge is the casino's built-in mathematical advantage on a game: the percentage of each bet it expects to keep, such as 2.7% on European roulette.
- HTML5HTML5 is the browser technology that replaced Flash as the standard for building casino games, letting one game run on desktop and mobile without a plug-in.
- KYC (Know Your Customer)KYC is how an operator verifies a player's identity, age and address around sign-up, as gambling licences and anti-money-laundering rules require.
- Lifetime Value (LTV)Lifetime value (LTV) is the total net revenue a player is expected to generate over their whole relationship with an operator. It sets acquisition budgets.
- Live DealerA live dealer game is a casino table game run by a human dealer in a studio and streamed to players in real time, with bets placed through a digital interface.